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[Epic Loot] [Suggestion] Set's Rarity

Open rabrunos opened this issue 2 years ago • 0 comments

General Settings

  • Now the file to configure the sets is no longer in legendaries.json but in magicsets.json.
  • Set items should be set in this new file and only common legendary items should be set in legendaries.json.
  • The Epic Loot global setting that changes the Set Item Drop Chance now has another option. You can still change the value (The default is 0.15) but you can also select if you want to enable this option or not. If this option is enabled then the global value takes precedence over the individual values, if it is disabled then the individual values of each set item will be used.

Sets Configuration

Rarity Group

  • Now each set item has a new attribute called Rarity.
  • Within this attribute you define the rarities by name: Magic, Rare, Epic, Legendary.
  • This allows each rarity to have different magical effects.
  • Within each rarity there is now an attribute called Weigth. This attribute defines the chance that the item will become a set item. If the global value of Set Item Drop Chance is enabled in the Epic Loot configuration, then the individual value of Weigth is overridden. The default value is 0.15 i.e. 15% chance of the item becoming a set item, but can go from 0 to 1.

In this comparison file you can view Heimdall's set changed to the new format. Set's Rarity - GitHub Gist Set's Rarity File Comparison - Diff Checker (The file has not been configured with new effects and stats, I just added the new formatting all with the same stats)

  • Set Bonuses also have their format changed and can also have rarity individually.
  • Using this format, you can define how many items are needed for each rarity to activate the Set Bonus.
  • You can also define which bonus is present in each rarity. I could for example not put any skills in the Magic and Rare rarity, but by getting an Epic set I would have 1 skill available and in the Lengendary rarity I would have all skills available.

This would give freedom to create multiple set types in the game not limited to just legendaries, which is often a Late Game set. So it would allow me to have Early, Mid and Late Game sets.

rabrunos avatar May 08 '23 20:05 rabrunos