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Mod Conflict: Minimal Status Effects

Open Sythalin opened this issue 4 years ago • 4 comments
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[Error  : Unity Log] NullReferenceException: Object reference not set to an instance of an object
Stack trace:
MinimalStatusEffects.Hud_UpdateStatusEffects_Patch.Postfix (System.Collections.Generic.List`1[T] statusEffects, System.Collections.Generic.List`1[T] ___m_statusEffects, UnityEngine.RectTransform ___m_statusEffectListRoot) (at <a32cab08c52e40068cdc4aaa0b4d8095>:0)
(wrapper dynamic-method) Hud.DMD<Hud::UpdateStatusEffects>(Hud,System.Collections.Generic.List`1<StatusEffect>)
(wrapper dynamic-method) Hud.DMD<Hud::Update>(Hud)

This endless spams the console.

Sythalin avatar Aug 29 '21 14:08 Sythalin

I'm also seeing this after enabling Auga having had several other RandyKnapp mods enabled (but not Minimal Status Effects). I'm also trying to figure out why I have a circle in the middle of my screen but that's something different. :)

Here's a screenshot, thanks for your help! I love your mods 🤘
image

xanbuck avatar Sep 03 '21 06:09 xanbuck

Funnily enough disabling Minimal Status Effects both fixes this and fixes my other UI issue, as well as still gives me the mini diamond boxes with the status effects on the right. I consider my issue fixed, but possibly this occurred because one of your mods has duplicate code with another of your mods?

xanbuck avatar Sep 03 '21 07:09 xanbuck

Funnily enough disabling Minimal Status Effects both fixes this and fixes my other UI issue, as well as still gives me the mini diamond boxes with the status effects on the right. I consider my issue fixed, but possibly this occurred because one of your mods has duplicate code with another of your mods?

Didn't even think of it, but Auga may have MSE automatically since they're both RandyKnapp's, making it unnecessary to need the additional mod. I'll test to confirm.

Sythalin avatar Sep 03 '21 14:09 Sythalin

Confirmed, Auga has MSE built in, so the two are just arguing over control of the status effects. May want to be noted somewhere, or have Auga do a check for MSE and disable it.

Sythalin avatar Sep 03 '21 14:09 Sythalin