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Simple, open source, 2D impulse based physics engine for educational use.

Impulse Engine Created by Randy Gaul

Impulse Engine is a small 2D physics engine written in C++. The engine is intended to be used in an educational manner by other looking to learn the inner workings of physics engines.

Should build in Windows with Visual Studio 2008-2012. Should build on Linux and OSX platforms with the use of C++11 std::chrono. Thanks to whackashoe for the cross-platform port.

If you have any questions feel free to contact Randy at: author's last name followed by 1748 at gmail.

http://randygaul.net