Z64Utils
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[Object Analyzer] the hex viewer can label columns weirdly
the first row starts at 0x060000B4, and the column on the first byte is labeled 00
I think the hex viewer should skip bytes to align lines to multiples of 0x10
I'm not sure what would be best here. If by skipping bytes you mean something like below it might also be a bit awkward:
00 01 02 03 04 05 06 07 08 09 0A 0B 0C 0D 0E 0F
060000B0 XX XX XX XX 06 00 00 00 06 00 00 0C 06 00 00 18
yeah that's what I had in mind (spaces instead of X though)
I didn't realize this would require editing the HexBox form code... That form hasn't been updated since 2014 so I don't even know if the author would still be around to accept patches
It uses the MIT license so it could be copypasted into the z64utils repo instead of being a dependency, idk