Implement the same screen edge snapping as Windows default
With multi-monitor setups, Windows 10, and 11 by default (I believe) won't let you drag a window to another screen unless a certain dragging speed (mouse speed) is met. If you're dragging it slowly, your cursor is unable to exit the edge of the current screen. This is extremely useful and a core of my workflow, since otherwise you have to move the mouse almost pixel perfect to the edge of a screen for it to snap. This seems to be the current way of how AltSnap works, and after trying a bunch of different settings it seems like there's no way to make it behave the same way as Windows does.
Due to this, you can't do the same as on Windows: drag a window, and quickly yeet it against the side of the screen, making it snap to 50% of the screen size.
Press Ctrl to retain a window in the current monitor while AltDragging it.
Also you an increase the Snap Threshold zones in the Advanced tab of the config) (5 by default)
For me on Windows 11 I do not see the dragging behavior you are describing.
Thanks for the quick response!
Yes I found both those options, but neither are quite what I described, which I'm used to from Win 10.
In order to enable the built-in snapping behavior on Win 11, you need to go to Settings > System > Multitasking, and under the Snap windows heading, uncheck this: "When I drag a window, let me snap it without dragging all the way to the screen edge"
This exact feature didn't exist in Windows 10, so it works by default there. On Win 11 you need to uncheck that box which is checked by default. Only then does the "screen lock" behavior kick in.
I made a screen recording:
https://github.com/user-attachments/assets/5a3774e1-576c-4489-ba2e-7bc8a939e119