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Load character entities from the save file

Open patowen opened this issue 1 year ago • 0 comments

This PR sets up the initial implementation of loading entity data from a save file by loading player characters. In single-player, this has the effect of having the game remember where you were when you close it. If you change your name, you will spawn in as a new character.

The following are not currently implemented:

  • Saving client-authoritative orientation data (the orientation quaternion)
  • Only loading entities in nearby chunks (Currently, everything is loaded.)
  • Saving the inventory

patowen avatar Jun 30 '24 21:06 patowen