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FallingTree work wrong with Industrial Tools

Open uricus opened this issue 6 days ago • 0 comments

Describe the bug

If you break a tree with chainsaw from Thermal Innovation or Tech Reborn, charge won't be wasted for each log. Durability option just doesn't work like with axes.

Isolated reproduction

Yes

Minecraft version

1.20.1

Loader used

Forge

Loader version (Fabric/Forge/NeoForge)

Forge 47.4.10

Mod version

4.3.4

Minecraft environment

Single player

Configuration

{
  "trees": {
    "allowedLogs": [],
    "deniedLogs": [],
    "allowedLeaves": [],
    "allowedNonDecayLeaves": [],
    "deniedLeaves": [],
    "breakMode": "INSTANTANEOUS",
    "detectionMode": "WHOLE_TREE",
    "maxScanSize": 500,
    "maxSize": 100,
    "maxLeafDistanceFromLog": 15,
    "maxSizeAction": "ABORT",
    "breakOrder": "FURTHEST_FIRST",
    "minimumLeavesAroundRequired": 1,
    "includePersistentLeavesInRequiredCount": true,
    "treeBreaking": true,
    "leavesBreaking": true,
    "leavesBreakingForceRadius": 0,
    "allowMixedLogs": false,
    "breakNetherTreeWarts": true,
    "breakMangroveRoots": true,
    "searchAreaRadius": -1,
    "allowedAdjacentBlocks": [],
    "adjacentStopMode": "STOP_ALL"
  },
  "tools": {
    "allowed": [],
    "denied": [],
    "preserve": false,
    "ignoreTools": false,
    "damageMultiplicand": 1.0,
    "damageRounding": "ROUND_DOWN",
    "speedMultiplicand": 0.0,
    "forceToolUsage": false
  },
  "player": {
    "allowedTags": []
  },
  "enchantment": {
    "registerEnchant": false,
    "registerSpecificEnchant": false,
    "hideEnchant": false,
    "requireEnchantment": false
  },
  "sneakMode": "SNEAK_DISABLE",
  "breakInCreative": false,
  "lootInCreative": true,
  "notificationMode": "ACTION_BAR"
}

Relevant log output


uricus avatar Dec 21 '25 09:12 uricus