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Unity2020+ todo

Open Raicuparta opened this issue 11 months ago • 0 comments

  • [x] 32bit compat.
  • [ ] Figure out if depending on user32.dll can be bad (outer wilds?).
  • [x] Auto add VrCamera to any new main cameras.
  • [x] Make sure UuvrCore doesn't get destroyed, and if it does, create it again.
  • [x] Option for keeping the camera level (avoid puke).
  • [x] Use layers for UI visibility.
  • [x] Make legacy versions work again (mono and il2cpp).
  • [ ] Call load vr device thing for legacy.
  • [ ] Handle disabling VR (Reset Matrixes, undo canvas changes).
  • [ ] Look into post processing. Good example is deathgrip demo.
  • [ ] Look into games with UI stuff that disappears due to relying on world to screen or similar. Examples: little gator, smushi.
  • [ ] more

will split this into new issues later

Raicuparta avatar Feb 26 '24 16:02 Raicuparta