nomai-vr
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Rotate hands based on the object being hold
Some objects like lanterns currently require the player to keep their hand rotated nearly 90°, on some controllers this isn't too much of a problem but on others it probably is. Adding support for rotating the hands based on the currently equipped holdable would solve this
Wouldn't this be solved by changing the hold position / rotation and the finger pose? Might look a bit more awkward but we should go for whatever is more comfortable.