Rad
Rad
### Your GTNH Discord Username radplay ### Mod Version 1.0.0-beta29 ### Bug Report Using Rethinking Voxels r0.1-beta6a. The shader doesn't get applied https://mclo.gs/iugS948 ### Java Version Java 8 ### Graphics...
GTNHMixins was deprecated in favor of UniMixins, which is what most other mods that rely on mixins use. Entity Culling works fine with UniMixins, but by default it downloads GTNHMixins,...
In an [optimized Project Ozone 3 instance](https://github.com/Radk6/MC-Optimization-Guide/blob/main/modpack-specific/1.12.2.md#project-ozone-3) (Cleanroom Loader), using LoliASM makes hidden items (eg. AE2 facades) appear in HEI. Removing LoliASM fixes the issue. Without LoliASM: ...