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HedgeLib++ - Support same Set Data formats as C# HedgeLib

Open Radfordhound opened this issue 6 years ago • 0 comments

Specifically, this means HedgeLib++ should be able to do all of the following:

  • [ ] Read Heroes Set Data (.bin)
  • [ ] Read '06 Set Data (.set)
  • [ ] Read Unleashed/Generations Set Data (.xml)
  • [ ] Read Colors Set Data (.orc)
  • [ ] Read Lost World Set Data (.orc)
  • [ ] Read Forces Set Data (.gedit)
  • [ ] Write Heroes Set Data (.bin)
  • [ ] Write '06 Set Data (.set)
  • [ ] Write Unleashed/Generations Set Data (.xml)
  • [ ] Write Colors Set Data (.orc)
  • [ ] Write Lost World Set Data (.orc)
  • [ ] Write Forces Set Data (.gedit)

Additional set data formats (such as Shadow's and Secret Ring's) are planned to be supported as well, but these were not supported in C# HedgeLib, so they'll have their own issues.

Radfordhound avatar Jan 15 '19 05:01 Radfordhound