RadWolfie
RadWolfie
I had not thoroughly tested this template for visual studio code. There could be some unnecessary extension, intellisense issues, etc. However, this template had been my goto devcontainer for other...
I recently noticed an issue introduced from the #204 pull request, except the issue isn't from the pull request itself. I reran the CI build on my fork repository with...
Extremely rare titles were found with D3D8I library: - Wangan Midnight (5849) - What else? As far as we know, D3D8I library is used for profiling. It is not used...
By having ability to read from binary file's offset where xbe file is located can extend support for .bin and .(x)iso files on request. With this feature can reduce necessary...
Even though parameters' names are matching with registers but the order is incorrect for the actual parameter. ``` D3DDevice_LoadVertexShader(dword_xt Handle, dword_xt Address); ``` The following function above demonstrate Handle is...
Due to what it seems like several different versions of D3DDevice_SetTextureStageStateNotInline function. Some has return, some don't. Plus need to determine which one are, possibility, inline'd into title's codebase and...
Moved from https://github.com/Cxbx-Reloaded/Cxbx-Reloaded/issues/705 To see more details go to the original issue's creation above. Original post by @LukeUsher: > The HLE database is missing symbols for all XACT libraries except...
Due to D3D8LTCG's OOVPA signatures using two separate versioning which is understandable. However, the signatures with version "1024" appear are not always in 3911's database. Which I had noticed and...
Review remarks are currently welcome at this time and any new internal tests as well. Reasons this pull request is draft: - [ ] What I said on first line,...
This ticket will act as a watchlist for https://reviews.llvm.org/D33029 ticket. How does this affect us? Planned `OOVPA_SIG_MATCH` macro support to count all OV arrays on compile time will end up...