Stardew-Valley-Mod-Manager
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[Feature] Mod Categorization within the Mod List
The Issue or Bug
The mod manager will only recognize folders you've created to organize your mods.
Beyond that, any mods inside these folders are not recognized.
Version
240501
Operating System
Windows 10
Steps to reproduce the behavior
- Create a new folder in your /Mods/ folder e.g /Skills/
- Place a mod (e.g BinningSkill) inside this new folder /Mods/Skills/BinningSkill/
- Run the mod manager
Log Files
No response
Screenshots
No response
Additional Context
No response
Suggested Resolution
No response
Hi there,
Thanks for submitting this. Unfortunately, this is actually the intended behavior. The intention behind the mod manager was to eliminate the need to go into the mod directory in general, and to simplify installing and managing mods for a more general audience that may not feel comfortable delving into game files and stuff.
I'm going to keep this issue open and re-categorise it as a suggestion and look at maybe adding categories as a feature to the mod manager - but as it stands, it would take a significant re-write of how the application works to be able to determine whether a top level folder - or a sub level folder - is a mod or not and then list them. I think instead, I'd rather add a built in category label which doesn't affect the folder hierarchy.
I hope that all makes sense, and thanks for giving the mod manager a try!