RTUnreal
RTUnreal
I have tried to create my own flame graph and it seems normal?
I have tried to create my own flame graph (with and without Debug) and it seems normal again? I could not reproduce that issue at all. The flamegraph (and a...
After looking into the code flow, I have seen the reason it calls pthread_getattr_np over and over is because a `thread_local` variable is always `NULL`? (assumed call-site of `pthread_getattr_np`[1], and...
I can wait and rebase it when it is merged