Rémy Tassoux

Results 36 comments of Rémy Tassoux

Hello, I'm trying to build a scene explorer using tables and the SelectableInput widget posted by @ocornut here. It's working fine except for a small visual problem. When adjacent SelectableInput...

I submitted a PR for this feature: https://github.com/libsdl-org/SDL/pull/12530

Did you check the latency manually? From what I understand, since in D3D12 we explicitly wait for a new frame context to become available before rendering, the number of frames...

Tagging @walbourn since he’s an expert on this topic. If you have a moment, I’d appreciate it if you could check my previous message to make sure I’m not saying...

Thanks for your quick reply. That’s the approach used in the default ImGui example files for the main viewport, but users are free to render ImGui in any way they...

I didn’t know that waitable swapchains used to be unavailable on Win32, but as you said, it seems this is no longer the case. So, I believe this PR is...