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Maxed GPU usage on Dynamic Lights Many (100)

Open kelmo2 opened this issue 4 years ago • 4 comments

Describe the bug Dynamic Lights Many (100) causes GPU usage to max out and slow down other aspects of the game

To Reproduce Set Dynamic Lights to Many (100)

Expected behavior Graphic setting not realistically usable, expect normal GPU usages within the settings. Possible unoptimized code or a bug from a change, don't recall the usage being this high before a recent patch.

Screenshots After enabling Many (100) image

Environment (please complete the following information): Windows 10 Runelite 1.7.24

kelmo2 avatar Sep 28 '21 12:09 kelmo2

Having the same issue, GTX 1080.

Jire avatar Sep 29 '21 20:09 Jire

image Works well for me on RTX 3080, if that's any helpful information to go off of :)

Blasted it up on 5120x1440 resolution, and went to GE on World 1. Roughly 30FPS and 60% GPU usage.

Nozemi avatar Sep 29 '21 21:09 Nozemi

I pushed a change that may fix the issue. if one of you has the repo cloned, please try pulling the change and let me know if it improves your performance

RS117 avatar Sep 29 '21 22:09 RS117

GPU_Usage 117_Settings

Still quite taxing in Prif with Dynamic Lights: Many (100), however there is definitely a noticeable improvement in other areas.

ThorntonMatthewD avatar Sep 30 '21 00:09 ThorntonMatthewD