serde-wasm-bindgen
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Native integration of Serde with wasm-bindgen
This is an alternative native integration of Serde with wasm-bindgen.
Why
This library was created to address rustwasm/wasm-bindgen#1258 and provide a native Serde integration for wasm-bindgen to directly convert values between JavaScript and Rust (compiled to WebAssembly).
The primary difference with the built-in implementation is that it leverages direct APIs for JavaScript value manipulation instead of passing data in a JSON format. This allows it to support more types while producing a much leaner Wasm binary. In particular, it saved 26.6KB when comparing size-optimised and Brotli-compressed benchmarks with a stripped debug information.
Performance-wise the library is currently comparable with the original. Specific numbers vary a lot between the engines and used data types and, according to benchmarks, range from 1.6x regression in worst cases to 3.3x improvement in best cases. Your mileage might vary.
These numbers are currently mostly saturated by the overhead of frequent JavaScript <-> Wasm and JavaScript <-> C++ calls. These calls are used for sharing JavaScript values with the Rust side as well as encoding/decoding UTF-8 strings, and will go away in the future when reference types proposal lands natively in Wasm.
Usage
To pass a Rust value to JavaScript, use:
use wasm_bindgen::prelude::*;
#[wasm_bindgen]
pub fn pass_value_to_js() -> Result<(), JsValue> {
let some_supported_rust_value = ("Hello, world!", 42);
let js_value = serde_wasm_bindgen::to_value(&some_supported_rust_value)?;
// ...
Ok(())
}
To retrieve a value from JavaScript:
use wasm_bindgen::prelude::*;
#[wasm_bindgen]
pub fn get_value_from_js(value: JsValue) -> Result<(), JsValue> {
let value: (String, i32) = serde_wasm_bindgen::from_value(value)?;
// ...
Ok(())
}
Supported types
Note: this library is not strictly compatible with either serde_json
or, correspondingly, JsValue::from_serde
/ JsValue::into_serde
, by default, for better compatibility with common JavaScript idioms and representations. If you need compatibility
with them, or you want to use JSON.stringify
on the result without data loss, use Serializer::json_compatible()
as serializer.
Supported types and values for the deserialization:
-
()
fromundefined
andnull
. -
Option
from any value will mapundefined
ornull
toNone
and any other value toSome(...)
. -
bool
from a JavaScript boolean (false
andtrue
). - Rust integer (
u8
/i8
/.../u128
/i128
) from a safe JavaScript integer (as matched byNumber.isSafeInteger
). - Rust floating number (
f32
/f64
) from any JavaScript number. -
char
from a JavaScript string containing a single codepoint. -
String
from any JavaScript string. - Rust map (
HashMap
,BTreeMap
, ...) from any JavaScript iterable producing[key, value]
pairs (including but not limited to ES2015Map
).One exception being internally tagged and untagged enums. These representations currently do not support deserializing map-like iterables. They only support deserialization from
Object
due to their special treatment inserde
.This restriction may be lifted at some point in the future if a
serde(with = ...)
attribute can define the expected Javascript representation of the variant, or if serde-rs/serde#1183 gets resolved. -
HashMap<String, _>
from any plain JavaScript object ({ key1: value1, ... }
). - Rust sequence (tuple,
Vec
,HashSet
, ...) from any JavaScript iterable (including but not limited toArray
, ES2015Set
, etc.). - Rust byte buffer (see
serde_bytes
) from JavaScriptArrayBuffer
orUint8Array
. - Typed Rust structure from any plain JavaScript object (
{ key1: value1, ... }
). - Rust enum from either a string (
"Variant"
) or a plain object. Specific representation is controlled by#[serde(...)]
attributes and should be compatible withserde-json
.
Serialization is compatible with the deserialization, but it's limited to a single representation, so it chooses:
-
undefined
for()
orNone
(can be configured to usenull
viaserialize_missing_as_null(true)
). - ES2015
Map
for Rust maps (can be configured to use plain objects viaserialize_maps_as_objects(true)
). -
Array
for any Rust sequences. -
Uint8Array
for byte buffers. - Plain JavaScript object for typed Rust structures.
- JavaScript number type for any Rust numeric types.
u64
andi64
can be configured to useBigInt
instead viaserialize_large_number_types_as_bigints(true)
.
License
Licensed under the MIT license. See the LICENSE file for details.