RRaideRR

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yeah to be honest: its not a perfect solution - more like a dirty hack... if its not going to be rendered in one second, it will try to endless...

> Could this be because expo-av is still running an outdated exoplayer version from 2022? maybe updating the [exoplayer dependency](https://github.com/expo/expo/blob/c9b7fe0ab6600460a94582b2f89824832348c8eb/packages/expo-av/android/build.gradle#L166C34-L166C34) could solve the issue. Hmm - I don't think that...

Hi @adriaanbalt . As @hichemfantar pointed out, your problem has probably nothing to do with this issue. Please open a new issue with a minimal reproducible example and I'm sure...

Updated the codesandbox to use the latest @reduxjs/toolkit release.

Hey no worries mate. I tried it with several different dotLottie files, everything got the same problem. The one in my reproducible example should be a sample file from the...

Hey @wschurman , for local development I'm using `npx expo run:ios`. However, for my prod builds (where the Sentry error was logged), I'm using an EAS build which is -...

Still not 100% sure what bare means tbh. (I _really_ want to understand). The [expo docs](https://docs.expo.dev/bare/hello-world/) are saying: > A bare React Native app is a project where developers make...

Thanks @yerevin for the heads up - I appreciate that :-). So I am using a managed workflow - I also checked my corresponding EAS logs - definitely managed. However,...

side by side comparison https://github.com/expo/expo/assets/3411292/3aac8a49-5ea2-481b-84b9-ccbad934db56

Dear bot. This issue is not stale.