rpcs3
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PixelJunk Eden Hit Detection Issue
Quick summary
When playing PixelJunk Eden the player phases through branches and objects that are normally supposed to be walked on making it impossible to play the game.
Details
On a real PS3 you swing from branches and stick to them in order to advance through each level. In RPCS3 the player cannot interact with these branches at all making it impossible to progress.
Operating System Windows 10 Enterprise 64-bit CPU Intel Core i7 4790K @ 4.00GHz Haswell 22nm Technology RAM 16.0GB Dual-Channel DDR3 @ 799MHz (9-9-9-24) Motherboard ASUSTeK COMPUTER INC. Z97-A (SOCKET 1150) Graphics VG248 (1920x1080@144Hz) SAMSUNG (1920x1080@144Hz) 4095MB NVIDIA GeForce GTX 1070 (EVGA) Storage 465GB Samsung SSD 850 EVO 500GB (SATA (SSD)) 2794GB TOSHIBA HDWD130 (SATA ) Optical Drives ASUS DRW-24B1ST j Audio High Definition Audio Device
Test with Accurate XFloat
Just tested with Accurate XFloat. The issue is still present. RPCS3.log.gz
Probably a CPU bug though not sure
Still an issue.
Issue still present.
please test again
please test again
ah wow. I thought this issue had finally been fixed or something because of this message. I tried it just now and still doesnt work. Or am I on the wrong Version? When I started rpcs3 , it updated.
https://user-images.githubusercontent.com/73202874/223570155-968e80f3-098d-44f8-9eec-9fb18b7b4132.mp4
How the game plays normally. normally you stick to the plants. If you jump, and continue to hold the jump button, then you can go through the plants (seen at 30 second mark ): https://user-images.githubusercontent.com/73202874/223574267-f1b439d1-e317-4a79-9410-2ada5c4bb798.mp4
Retested with v0.0.30-15914-2a1af17f. No changes
v0.0.32-16453-fc92aef4 - still broken
v0.0.32-16792-f2ef0966 - No change, still broken.
Still absolutely broken
I thought it was due to the PixelJunk game version 2.00 (which IMHO broke the difficulty / playability) Also with Eden v1.05 : no luck
The issue is (for me) that the PC version is childlike-easy, so I 'need' the PS3 version to work. No more 1 spectra at a time, but grabbing them all in one run - that's the only fun challenge of this game.. Without that it's just music
Anyway, Good luck y'all