The House Of The Dead: OVERKILL [NPUB30760] PS Move tracking does not work
While the "emulated" ps move works great via mouse in games like HOTD4,TC4, Razing and Deadstorm Pirates, for some reason tracking does not work properly in HOTD Overkill. Buttons work like trigger, X, etc, but cursor tracking doesn't, so you can can't calibrate and use.


Config: Windows 10 64-bit GeForce GTX 1080 i7-6700k @ 4GHZ 16GB RAM
I can see the cursor on the screenshots, so what exactly doesn't work?
The cursor doesn't move at all. So buttons work but not movement.
This issue also affects Dead Space Extraction. Buttons work, but mouse cursor detection won't.
Given it's been 2 years figured I'd update this - no change on latest Master build from 5/5/22. Still forces you to use pad. Mouse emu of pad doesn't work well enough to be playable (too choppy).
0.0.25
Problem is still present.
Still an issue as of 5/1/24 build.
The same behavior is observed with even real PS Moves (https://github.com/RPCS3/rpcs3/pull/15788) - buttons work on cali screen but no tracking/sphere light up. Seems like some cellgem lib is not getting initialized properly for this title.