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[Regression] GTA IV fails to boot on newer versions than 0.0.34-17413

Open mavethee opened this issue 10 months ago • 3 comments

Quick summary

This seems to be disc only issue as PSN version boots just fine.

Probably not that important but regarding the version and "boots or not", RPCS3 displays this

E SELF: Failed to decrypt SELF metadata info!
E SELF: Failed to load SELF file metadata!

I've attached only ARM64 logs but exact same issue is present on x64 builds

Details

Initially thought to delete cache and start over but same thing with freshly made cache.

Eventually causes memory leak as well

Image

And depending on RPCS3 version is used, dump is either fine or "damaged" despite dump being fine.

Image

Build with regression

v0.0.34-17414

Attach two log files

GTAIV_17413.log GTAIV_17414.log GTAIV_LATEST.log

Attach capture files for visual issues

No response

System configuration

  • SYS: RPCS3 v0.0.35-17533-b266e3d4 Alpha | HEAD
  • SYS: Apple M1 (4P+4E) | 8 Threads | 16.00 GiB RAM | TSC: 0.024GHz | FMA3
  • SYS: Operating system: macOS, Version: 15.4.0
  • SYS: Current Time: 2025-03-01T09:21:15
  • RSX: Found Vulkan-compatible GPU: 'Apple M1' running on driver 0.2.995
  • SYS: LLVM version: 19.1.7
  • SYS: Firmware version: 4.91

Other details

No response

mavethee avatar Mar 01 '25 08:03 mavethee

Needs testing on x64 non macOS to determine if this happens one every OS / CPU

AniLeo avatar Mar 27 '25 18:03 AniLeo

@AniLeo

Okay, i'm usually putting OS tags to be safe, ~~always fucking up when I don't it seems~~, but yeah - seems to be macOS specific (will make sure to check x64 macOS, but doubt).

RPCS3_17727_macOS.log RPCS3_17727_WINDOWS.log

Seems to work on Windows, at least reaches game selection screen, which isn't possible on macOS. Using exact same dump too 🤔

Tested Windows machine:

  • SYS: RPCS3 v0.0.36-17727-6511e0f3 Alpha | master
  • SYS: Intel(R) Xeon(R) CPU E5-1650 0 @ 3.20GHz | 12 Threads | 47.93 GiB RAM | TSC: 3.192GHz | AVX
  • SYS: Operating system: Windows, Major: 10, Minor: 0, Build: 22631, Service Pack: none, Compatibility mode: 0
  • SYS: Current Time: 2025-03-31T18:54:11
  • RSX: Found Vulkan-compatible GPU: 'NVIDIA GeForce GT 640' running on driver 475.14.0.0
  • SYS: LLVM version: 19.1.7
  • SYS: Firmware version: 4.90

mavethee avatar Mar 31 '25 17:03 mavethee

so a regression since #16642.

I would consider to update the template to report a regression requesting also the specific PR introducing the issue. More useful than reporting only the RPCS3 build

digant73 avatar Apr 08 '25 10:04 digant73

@mavethee is that still an issue?

digant73 avatar Oct 25 '25 22:10 digant73

@digant73 yes, it is. If it's needed, I can test on Windows machine I have and edit that, but I assume it would boot as previously.

Details:

It's even worse, because PSN version of GTA IV and EFLC were loading in-game when writing this issue, now it's just gets stuck on loading screen. Disc version is stuck in same place, black screen after choosing the base game or DLCs.

Screenshots

Disc version: Image

PSN version: Image

System information:

  • SYS: RPCS3 v0.0.38-18261-3c1ebe9f Alpha | master
  • SYS: Apple M1 (4P+4E) | 8 Threads | 16.00 GiB RAM | TSC: 0.024GHz | FMA3
  • SYS: Operating system: macOS, Version: 15.7.1
  • SYS: Current Time: 2025-10-26T07:54:40
  • RSX: Found Vulkan-compatible GPU: 'Apple M1' running on driver 0.2.60
  • SYS: LLVM version: 19.1.7

Logs:

Had to update them as Mac as always doesn't support bunch of stuff:

Image

But besides that, it's pretty much wiki settings.

Disc version:

GTAIV_WikiSettings_Mac.log

PSN version:

GTAIV_PSN_WikiSettings_Mac.log

mavethee avatar Oct 26 '25 06:10 mavethee