VS: Fix zstd debug lib
Debug build compiled successfully
Thank you
is it no longer needed to compile the projects under _BUILD_BEFORE (e.g. llvm_build)?
What makes you think that?
What makes you think that?
because I didn't compile them. I simply built the solution and it compiled. But I didn't remove the existing bin folder
It's possible that you had them built before at some point
The bin folder is not relevant for the build result and doesn't have to be cleaned
The bin folder is not relevant for the build result and doesn't have to be cleaned
I see
It's possible that you had them built before at some point
yes possible. I thought that those dependencies were automatically compiled now. I will start from a clean repo
cloned your PR and compiled successfully also in Debug mode (not with cmake)
If I can suggest, for a next PR, better organized target compilation folders for the MSVC sln project I would follow the same approach used by the cmake project (also handled by VS 2022). The cmake project organizes all the compilation files (lib, obj etc.) inside the build-msvc main folder as shown in the following picture:
Currently, the MSVC sln project is creating folders directly on 3rdparty's source folder (source code mixed with .obj etc.) and also on different other folders in the rpcs3's main folder (e.g. lib, Release, Debug, x64 etc.)