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Grand Theft Auto V [BLUS31156] OpenGL Undefined Format Class for Depth Textures

Open Darkhost1999 opened this issue 1 year ago • 0 comments

Quick summary

E RSX: Undefined format class for depth texture is not allowed

Details

While using OpenGL to play GTAV, I tested as far back as 2020, I would receive when my character is above things (Like switching characters, standing on a cliff, flying a helicopter, climbing a building) a log stack spam of Undefined format class for depth texture is not allowed. Performance is always around 3-11fps Fog in distances will pop in and out of sight as if confused if it should exist or not

Attach a log file

RPCS3.log not using RSX buffers RPCS3.log using write buffers RPCS3.log using read and write buffers

Attach capture files for visual issues

No response

System configuration

AMD Ryzen 7 7700X with integrated AMD Radeon Graphics running on driver 2.0.302 NVIDIA GeForce GTX 1660 SUPER running on driver 555.99.0.0

Other details

No response

Darkhost1999 avatar Jun 17 '24 18:06 Darkhost1999