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Opengl + Strict Rendering Mode Dark Textures

Open Darkhost1999 opened this issue 1 year ago • 2 comments

Quick summary

When using OpenGL with Strict Rendering Mode inside of Shadow of Mordor the textures in the start menu show as black and without color. The issue is not present with Vulkan.

Details

OpenGL image Vulkan image PS3 Middle-Earth™  Shadow of Mordor™

Attach a log file

RPCS3.log RPCS3.log.gz

Attach capture files for visual issues

See #15673 BLUS31059_20240607100616_capture.rrc.gz

System configuration

Windows 11 Ryzen 7 7700x GTX 1660 super driver 555.99.0.0

Other details

Strict Rendering Mode isn't necessary to play the game. I just happened to stumble across this.

Darkhost1999 avatar Jun 07 '24 16:06 Darkhost1999

Capture shows black screen on vulkan as well. I'll have to try the real game to verify.

kd-11 avatar Aug 09 '24 23:08 kd-11

BLUS31059_20240826094632_capture.rrc.gz Here is a new capture where I see the capture working as intended image The older capture was showing the main character as all black silhouette Opengl + strict rendering mode only shows the title and press to continue

Darkhost1999 avatar Aug 26 '24 14:08 Darkhost1999

Still persists after recent OpenGL changes. Not that it was believed to change from those changes.

Darkhost1999 avatar Feb 16 '25 18:02 Darkhost1999

This still an issue?

FarmerJoe7355 avatar Oct 23 '25 17:10 FarmerJoe7355

Image Yes

Darkhost1999 avatar Oct 24 '25 21:10 Darkhost1999