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Resistance: Fall Of Man Demo [NPUA98107] graphical issue

Open Triticum0 opened this issue 1 year ago • 25 comments

Quick summary

The game experiences one graphical issue when testing the demo

Details

The game exhibits geometry explosions as well green fire when at certain angles geometry explosions: NPUA98107_screenshot_2022_11_17_14_47_04(geometry explosion)

https://github.com/RPCS3/rpcs3/assets/71127352/313bd847-d575-4d2e-901d-0e294d5e8d79

Attach a log file

RPCS3.log.gz

Attach capture files for visual issues

No response

System configuration

RPCS3 v0.0.32-16570-ac5d9070 Alpha | master | FW 4.89| MANJARO 5.15.131-1 AMD Ryzen 7 5700X | 16 Threads | 15.55 GiB RAM | AVX+ | FMA3 GPU: NVIDIA GeForce RTX 3060 Ti (535.104)

Other details

Too difficult to get a capture as it random and only occurs for 1 frame

Also If you got the full game it missions three (Manchester) and four(Nottingham) of the campaign

Triticum0 avatar Jun 06 '24 22:06 Triticum0

This one affects all insomniac games and is not a RSX regression. It is caused by one of the recent SPU PRs. Please check for the regression PR if possible. I can also check since it is so excessive especially in R&C ACiT, but I have no capacity to do much outside Sundays for the next few weeks.

kd-11 avatar Jun 07 '24 00:06 kd-11

Can you narrow the pull request that broke it?

elad335 avatar Jun 07 '24 04:06 elad335

sorry to omit infomation but this is not a recent regression the images and the issue date back to 17th nov 2022 before a tested any of the rathect and clanks game so i does'nt affect all insomic games. Never move to github as make the capute proved to be too difficultat the time

Also if you can get your hands on the demo would recomend as you can skip to the second mission where the error occurs on the ingame menu.

Souces: Orginal forum test 11-17-2022 Ratchet & Clank Future: Tools of Destruction 11-17-2022 (same build) Ratchet & Clank: All 4 One Demo Ratchet & Clank Future: A Crack in Time Ratchet Demo

Triticum0 avatar Jun 07 '24 11:06 Triticum0

I have a regression that looks similar affecting all insomniac titles. I'll have to bisect that on Sunday.

kd-11 avatar Jun 07 '24 14:06 kd-11

I have a regression that looks similar affecting all insomniac titles. I'll have to bisect that on Sunday.

Unfortunately my symptoms vanished midway through testing when I had to reset to default configuration and reconfigure. I'll have to ignore that issue for now.

If we take that regression out of the equation, the other flashing stuff isn't debuggable since we can't capture it, so we just have to keep an eye on it and observe any behavioural changes over time.

kd-11 avatar Jun 09 '24 13:06 kd-11

Please try the newest version, as the newest version bring graphical improvements for Insomniac. Also, please do remember to close the thread if its solved.

jokoputera avatar Jun 22 '24 11:06 jokoputera

I retest and there no change on my end it still occurs

Triticum0 avatar Jun 26 '24 10:06 Triticum0

I try to take a capture going to utilities and pressing Create rsx capture but seem to give an error. RSX: Display queue was discarded while not empty!

tried using to shortcut seemed to work but also gave an error. F {RSX [0x100000cc]} SIG: Thread terminated due to fatal error: Verification failed (in file /rpcs3/rpcs3/Emu/RSX/Common/expected.hpp:93[:13], in function T rsx::expected<rsx::surface_antialiasing>::operator*() const [T = rsx::surface_antialiasing, E = rsx::exception_utils::soft_exception_t]) (errno=110=Connection timed out)

Triticum0 avatar Jun 26 '24 11:06 Triticum0

Can confirm the green fire happening in the full game and it's pretty easy to test if you have a save file on level 3 as you can see it happening right at the start of the level, it happens almost every time and always at the same spot, on the left side of the map, behind some broken building where there is some fire, so it could be something related to that fire effect (it has a distortion effect in it which could be related).

https://github.com/RPCS3/rpcs3/assets/13881636/73458da7-98ae-431c-991d-c650ec1094c4

Ps3 2024 07 05 - 15 57 18 02-60fps mp4_snapshot_00 32_ 2024 07 05_16 13 25 Ps3 2024 07 05 - 15 57 18 02-60fps mp4_snapshot_03 05_ 2024 07 05_16 11 38 Ps3 2024 07 05 - 15 57 18 02-60fps mp4_snapshot_03 16_ 2024 07 05_16 12 12

Couldn't check the other as it's much deeper into level 4. Maybe later.

Running on a i7-1365HX 2.60GHz 16GB RAM and a Nvidia RTX 4060 with 8GB VRAM RPCS3 0.0.32-16659-33851d51 Alpha

Hope this helps

homembarata avatar Jul 05 '24 19:07 homembarata

usually those kind of issues are solved (on my env with 7800X3d and GTX970) enabling Write Color Buffers or setting ZCULL Accuracy to at least Approximate instead of Relaxed. I had a similar issue on resistance 3 and fixed it enabling Write Color Buffers

digant73 avatar Jul 09 '24 14:07 digant73

usually those kind of issues are solved (on my env with 7800X3d and GTX970) enabling Write Color Buffers or setting ZCULL Accuracy to at least Approximate instead of Relaxed. I had a similar issue on resistance 3 and fixed it enabling Write Color Buffers

Unfortunately that doesn't fix it. Just tested it on the latest version (0.0.32-16679-8236b58a)

homembarata avatar Jul 09 '24 16:07 homembarata

Here is the Capture file when if you ever look into the issue again. Though caused the emu to crash like I commented above https://www.dropbox.com/scl/fi/o205twd68ed1yrlax9sdr/NPUA98107_20240626123147_capture.rrc.gz?rlkey=jtxmd0mcmfixmnq6cw09yqx4r&st=nupvfg25&dl=0

Triticum0 avatar Jul 15 '24 23:07 Triticum0

just came across this issue myself 0.0.34-17493-7b9aaacc

win11 24H2 RX 6700XT Ryzen 5 5600X

Image

RinMaru avatar Feb 17 '25 03:02 RinMaru

@Triticum0 the green fire has been fixed. For the vertex explosion I also see few of them only in the same area you reported (no issue on the rest of the game).

digant73 avatar May 06 '25 14:05 digant73

Yeah kd could'nt reproduce it so don't know when it will get fixed

Triticum0 avatar May 06 '25 16:05 Triticum0

Any improvements since then?

FarmerJoe7355 avatar Nov 13 '25 16:11 FarmerJoe7355

The remaining bug, vertex explosion on one chapter of the game, is still present

digant73 avatar Nov 13 '25 17:11 digant73