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Metal Gear Solid 4 Crash : Access violation reading location 0x68272a00 (unmapped memory)
Quick summary
Hello, I have a constant crash on MGS 4 on Act 2 of the game (in south America).
VM: Access violation reading location 0x68272a00 (unmapped memory)
I am on the Rog Ally Z1 extreme with latest AMD drivers 24.3.1, latest RPCS3 , firmware 4.91. I use wiki config, with canary patches Crash fix and CellSpur 4.91 on as recommended. Same crash with flickering texture patch on or off. Game version 2.0
I tried changing driver wake-up delay with 40us increment from 1 to 600. Performance is unchanged, crash seem to happen jsut a little bit later.
Performance is great otherwise >30fps , and curiously in Act 1 middle east i didn't experience any crash. Crash happen especially when changing weapon/accessory, picking up a weapon or quitting game start menu.
THank you for your help and great work with RPCS3.
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Same bug with the latest version of everything, but Tekken Tag Tournament 2!
I had the same problem with the same device, options, etc. For now, I fixed this disabling freesync in AMD Control Panel creating a rpcs3 profile. EDIT: crashed again but a bit later. EDIT 2: ended the game without any more crashes, just changing de VRAM from Auto to 4 GB.