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[macOS] UI: No fine-grain control for resolution scale threshold setting

Open shinra-electric opened this issue 1 year ago • 6 comments

Quick summary

The slider for controlling the resolution scale threshold setting cannot reach desired values.

Details

Some games (e.g. Ryu Ga Gotoku series) recommend it to be set to 512x512.

However, using the slider I can only select 510x510 or 513x513.

Widening the modal stretches the slider, allowing for a greater range, but 512x512 is still not available.

Attach a log file

N/A

Attach capture files for visual issues

Screenshot 2024-02-11 at 21 27 48

System configuration

macOS Sonoma 14.3

Other details

No response

shinra-electric avatar Feb 11 '24 20:02 shinra-electric

Already possible with keyboard arrow keys. Not working on macOS?

AniLeo avatar Feb 11 '24 20:02 AniLeo

No, the arrow keys don't seem to do anything.

Edit: Actually, the up/down buttons scroll the whole view. Left/right do nothing.

shinra-electric avatar Feb 11 '24 20:02 shinra-electric

on windows you have to move the slider with the mouse before you can use the arrow keys. maybe you did it differently?

Megamouse avatar Feb 11 '24 21:02 Megamouse

I don't think so. Using the arrow keys even after using the slider does not change the values. The up/down buttons do scroll the whole view, so perhaps the focus is not being shifted to the slider.

shinra-electric avatar Feb 11 '24 22:02 shinra-electric

that sounds like a qt bug. You should try building a small example and open an issue on their tracker (or maybe there already is one)

Megamouse avatar Feb 11 '24 22:02 Megamouse

I found a way to adjust the values on macOS:

  • Hover the cursor over the slider control so that it is highlighted
  • Swipe up or down using two-finger scrolling to increase/decrease the value one unit at a time

I don't know whether you'd want to close the issue or not though. This method is not intuitive, and I just discovered it by accident...

shinra-electric avatar Apr 28 '24 09:04 shinra-electric