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BCES00081 (Killzone 2) A freeze at the cutscene right after killing Radec

Open Emogop opened this issue 3 years ago • 13 comments

Quick summary

It's right at the end of the game which makes it even more disappointing Because the game as a whole runs pretty good with the patch enabled and with good performance. One interesting thing is when the freeze occurs the CPU usage bumps up from its usual 50-60% (for this particular game) to a solid 100% all cores and CPU fan spinning louder.

Details

No response

Attach a log file

RPCS3 killzone2.zip

Attach capture files for visual issues

Here is the save file to recreate the issue. BCES00081-KILLZONE2.zip

But be aware! First you need to kill the son of a bitch and he's hard as hell on normal difficulty.

System configuration

CPU: i9 9980K ES 4.3 Ghz 8/8 HT OFF RAM: 16 Gb GTX 1060 win 10 22H2

Other details

No response

Emogop avatar Jan 11 '23 05:01 Emogop

Does it happen without patches, and is it reproduceable every time?

Asinin3 avatar Jan 21 '23 01:01 Asinin3

I haven't tried it without a disable SPU post processing patch to be honest. But I managed to reproduce it 2 times with the same exact result. Also I searched the discord and found a guy with the exact same problem. Only he managed to beat the boss 3 times and still get the freeze.

Emogop avatar Jan 21 '23 01:01 Emogop

I can also reproduce this issue every time. I have the save state just before this moment. I do not have any patches enabled. Please see log attached. RPCS3.log.gz

SoluS-RUS avatar Jan 25 '23 13:01 SoluS-RUS

Try interpreters

illusion0001 avatar Jan 25 '23 13:01 illusion0001

Tried "Static interpreter" option both for PPU and SPU. The same freeze at exactly the same moment (but at 2 FPS now :) )

SoluS-RUS avatar Jan 26 '23 07:01 SoluS-RUS

The same issue, and everytime you must kill radec again and again =\ there is no checkpoint after boss fight, nice work guerilla, not even thinking about unstable emulator's gamers =)

deatrocker avatar Mar 04 '23 21:03 deatrocker

Happens to me too I have the BCUS98166 version of the game, do you think there will be any updates on this game soon?

Aquakill1988 avatar Apr 15 '23 15:04 Aquakill1988

Also reproduced on BCES00081, a freeze happens during cutscene right after Rico's "Visari!" on any configurations/patches (rpcs3 0.0.28-15343-0c94606f Alpha | master)

PawelGribov avatar Jul 11 '23 22:07 PawelGribov

Sorry, but where i put the files that you send?

CoffeeXpress1 avatar Nov 19 '23 21:11 CoffeeXpress1

It's still happening, but i managed to play past it by changing to Ppu Decoder: Interpreter (static).

galahadhiryu avatar Mar 05 '24 16:03 galahadhiryu

could someone provide the game save for BCES0081 so I will try to reproduce it?

digant73 avatar Aug 18 '24 19:08 digant73

I can confirm the issue. 100% reproducible with PPU Decorer set as "LLVM Recompiler", does not occur when set as "Interpreter (static)". I'm attaching the last game save, just before killing Radec. BCES00081-KILLZONE2.zip

milkowski avatar Sep 22 '24 19:09 milkowski

Same issue here. Here's my log file and a recording where the crash happened. I tried setting the PPU Decoder to Interpreter (Static), but all that did was make the loading times a bit more slower. RPCS3.log.gz

https://github.com/user-attachments/assets/86f97c46-e9ab-4329-890d-3106ccd35247

quuinnn avatar Oct 25 '24 08:10 quuinnn

I can confirm the issue. 100% reproducible with PPU Decorer set as "LLVM Recompiler", does not occur when set as "Interpreter (static)". I'm attaching the last game save, just before killing Radec. BCES00081-KILLZONE2.zip

Yep, that's the fix to this issue. Just tried it on BCUS98116 and the game did not freeze. LLVM Recompiler is the issue it seems. This is without patches enabled and just the wiki settings used. You can also just skip the cutscene before the freeze to spare yourself the hassle of playing with poor performance and slow loading times. RPCS3.log.gz

Screenshot 2024-12-26 003005

alexconsole04 avatar Dec 26 '24 06:12 alexconsole04

Just played the game for the fist time on RPCS3 with the wiki settings and LLVM Recompiler, the cutscene (and the whole game) worked flawlessly.

Maybe it should be retested to see of if it still happens on other PCs. I played the BCES disk with all the patches.

9800X3D/RTX4080

JonathanMaillard avatar Mar 12 '25 23:03 JonathanMaillard

It still freezes, regardless of patches, the issue has not been fixed

RPCS3.log.gz

alexconsole04 avatar Mar 13 '25 00:03 alexconsole04

This is still an issue on latest. Tested with clean PPU cache.

Image

RPCS3.zip

alexconsole04 avatar Nov 30 '25 19:11 alexconsole04