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Dead NPCs shouldn't run the full update-routine

Open ataulien opened this issue 7 years ago • 2 comments

I noticed that dead NPCs are still trying to move to waypoints or other targets. The Event-Manager, Collision, animations, etc aren't really needed if the NPC is dead.

ataulien avatar Sep 11 '17 20:09 ataulien

I recognized that dead npcs won't stay lying on the ground but rather stand when you return to them. Has this something to do with this issue?

tomedi avatar Oct 22 '17 17:10 tomedi

@tomedi as far as i remember this was also the case in the original gothic they just fell to the ground after some time.

dgalli1 avatar Oct 26 '17 14:10 dgalli1