REGoth
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Dead NPCs shouldn't run the full update-routine
I noticed that dead NPCs are still trying to move to waypoints or other targets. The Event-Manager, Collision, animations, etc aren't really needed if the NPC is dead.
I recognized that dead npcs won't stay lying on the ground but rather stand when you return to them. Has this something to do with this issue?
@tomedi as far as i remember this was also the case in the original gothic they just fell to the ground after some time.