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Load Sky Textures

Open ataulien opened this issue 6 years ago • 2 comments

The SkyColoring-Module also has information about the textures to be displayed in the sky, which it should pass to the related sky rendering components. It was ported from the old REGoth repository and thus contains some blocks of code commented out regarding textures:

https://github.com/REGoth-project/REGoth-bs/blob/master/src/components/SkyColoring.cpp

To load the textures, see the OriginalGameResources-module.

ataulien avatar Aug 04 '19 16:08 ataulien

Turns out some of the sky textures are uncompressed DDS files, which is not supported by the importer yet...

ataulien avatar Aug 08 '19 10:08 ataulien

@charlydelta Loading the sky textures has been implemented inside https://github.com/REGoth-project/BsZenLib/commit/beb53c37c6f0c5c8e478590ee66100b11575edf2.

ataulien avatar Sep 14 '19 16:09 ataulien