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Importing Portal 2 mdls are metallic and messed up textures
As title. After unpacking using Crobar 0.74 on Portal 2 and then Import into Blender 4.2, the objects are metallic and textures are wrong.
This is what it looks like importing metal_box.mdl from models/props:
This is its shading settings:
Disconnecting Green to Metallic gets rid of the metal look but textures obviously still borked.