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[WIP] Tile system port

Open kiiada opened this issue 2 years ago • 0 comments

Summary

WIP - Porting outdated branch tilemap system to develop

Changes to Files

Art assets: Imported Custom/Standard and Custom/Glass shaders Imported models and textures for Structures and Furniture

Prefabs: Imported Structures prefabs

Scripts: Ported Editor/TileMap scripts Ported Engine/Tile/TileRework scripts

Project Settings: Changed graphics settings to match outdated branch Changed color space to linear to match outdated branch

Technical Notes (optional)

Namespaces in scripts not yet changed Examine behaviours and custom interaction behaviour for objects removed Not tested over network

Tasks

  • [x] Plenum
  • [x] Flooring
  • [x] Basic Walls
  • [ ] Doors
  • [ ] Tables
  • [x] Basic piping

Related Issues

https://github.com/RE-SS3D/SS3D/issues/912

kiiada avatar Sep 22 '22 19:09 kiiada