SS3D
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[WIP] Tile system port
Summary
WIP - Porting outdated branch tilemap system to develop
Changes to Files
Art assets: Imported Custom/Standard and Custom/Glass shaders Imported models and textures for Structures and Furniture
Prefabs: Imported Structures prefabs
Scripts: Ported Editor/TileMap scripts Ported Engine/Tile/TileRework scripts
Project Settings: Changed graphics settings to match outdated branch Changed color space to linear to match outdated branch
Technical Notes (optional)
Namespaces in scripts not yet changed Examine behaviours and custom interaction behaviour for objects removed Not tested over network
Tasks
- [x] Plenum
- [x] Flooring
- [x] Basic Walls
- [ ] Doors
- [ ] Tables
- [x] Basic piping
Related Issues
https://github.com/RE-SS3D/SS3D/issues/912