SS3D
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Integrate AtmosObject with the tilemap
Summary
In the current situation every tile can contain an AtmosObject, however they are only created at runtime with a default air mixture. Integrate the AtmosObject with the tilemap so that we can set a gas mixture already in the editor.
Goal
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[ ] Make AtmosObject serializeable to allow setting it in a Tile. Set a default air mixture for tiles that do not have a preset atmosobject.
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[ ] Add the option to preset a gas mixture for an AtmosObject
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[ ] Add the option to preset the temperature
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[ ] Have a few popular presets in the editor. (air mixture, vacuum, pure oxy/co2/plasma)
Should be taken care of in #628 / #682
Edit: may actually be reserved to the atmos rework afterwards...