SS3D
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[Feature] Add open close interactions with lockers
Summary
Adds lockering to lockers. Pretty simple change
PR checklist
- [ ] The game builds properly without errors.
- [ ] No unrelated changes are present.
- [ ] No "trash" files are committed.
- [ ] Relevant code is documented.
- [ ] Update the related GitBook document, or create a new one if needed.
Testing
- [ ] The locker door is synced between clients
- [ ] The locker door is synced on late join
Networking checklist
- [ ] Works from host in host mode.
- [ ] Works from server in server mode.
- [ ] Works on server in client mode.
- [ ] Works and is syncronized across different clients.
- [ ] Is persistent.
Changes
- Removed the Scenes asset database, as it was causing issues due to scenes not being able to be addressable and in the build settings at the same time