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Game localization

Open cosmiccoincidence opened this issue 1 year ago • 1 comments

Summary

Implement localization.

Goal

The goal is for a user setting to change the language of all the text in the game.

We will use something automated (like Google Translate) as our primary translation method. But allow for a manual overwrite in some way to allow natives of certain languages improve the lower quality auto-translations.

The system should be flexible enough to work on any in-game UI, input fields on prefabs, even eventually our server hub.

Context

We had a partially working localization system in a PR for the Examine system. This got removed prior to merge. Using this will make the job easier.

#1289

cosmiccoincidence avatar Dec 10 '23 17:12 cosmiccoincidence

This link was saved from our idea board: https://github.com/blushingpenguin/Fluent.Net

It may or may not be useful.

cosmiccoincidence avatar Dec 11 '23 06:12 cosmiccoincidence