Richard Milewski

Results 21 comments of Richard Milewski
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Heightfields treat texture data differently than other objects: ``` include include $fn = 72; cuboid([90,40,0.25], anchor = BOT) attach(TOP) heightfield(data, size = [90,40], bottom = -1e-12, maxz = 1); back(25)...

This probably argues for deprecating heightfield() and replacing it with the textured cuboid top described in the comments in #1346

It does pass however if you set bottom < 0. ...even by as little as -1e-12.

After some testing it appears that the resulting heighfield is invalid if any data point exactly matches the bottom argument. ``` include bottom =9; maxz = 10; data = [...

Reading through the issues and PRs, it looks like a couple of things work differently in versions of openSCAD _newer_ than 2021.01. I've used some of the development snapshots without...

For the rounding corner masks, the orientation is different as well. In example 3, rounding_corner_mask() is used with corner_mask(). To do the same with rounding_angled_corner_mask() you need to add an...

I agree with jdanders comment "but I can never figure out how to fix the orientation without major side-effects", and in my case at least, it applies in other parts...

Hard coded would be great if that's a lot easier. I wasn't sure if the rest of the world was as enamored of BOSL2 as I am. I don't even...

That sounds like a great solution! I'll file an issue in the BOSL2 repository and see what the guys say. It may be that something like the function index would...

...and once you start using BOSL2 you'll never go back to naked OpenSCAD.