R3nzSkin
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Spell Tracker + Turret Range + Player Attack Range
Test Build v12.12
Note: This is an optional feature, so it will not be included in the main branch. Those who want can use this branch by compiling it.
in-game images
Not recommend to use or add to skin injector cause this could get suspended activities and might get banned! https://support-leagueoflegends.riotgames.com/hc/en-us/articles/225266848-Third-Party-Applications But as the owner said at Note, it is optional.
Hi, this happens when i try to use it. i play on eune
@hdhue
{
{
"56 8B F1 8B 06 8B 80 ? ? ? ? FF D0 84 C0 74 ? 8B 86 ? ? ? ? 8D 8E ? ? ? ? 8B 40 ? FF D0",
"E8 ? ? ? ? 84 C0 74 ? 8D 8F ? ? ? ? E8 ? ? ? ? 84 C0 74 ? 85 F6"
}, true, false, 0, &offsets::functions::IsAlive
}
@hdhue
{ { "56 8B F1 8B 06 8B 80 ? ? ? ? FF D0 84 C0 74 ? 8B 86 ? ? ? ? 8D 8E ? ? ? ? 8B 40 ? FF D0", "E8 ? ? ? ? 84 C0 74 ? 8D 8F ? ? ? ? E8 ? ? ? ? 84 C0 74 ? 85 F6" }, true, false, 0, &offsets::functions::IsAlive }
I'm kinda dumb what do i do with that? 😅
Can you build this with CMake? I only see the VS solution.
E: Never mind, just downloaded VS, great work as always
I just built it, and it's perfect, but I still get one of the pattern errors at the start as Darius, if that matters
AtkRange and WorldToScreen offsets changed with 12.13
edit: new WorldToScreen (idk about AtkRange)
{
{
"E8 ? ? ? ? 83 C4 08 83 F8 01 75 16",
"E8 ? ? ? ? 8D 44 24 10 50 8B 44 24 54"
}, true, false, 0, &offsets::functions::WorldToScreen
}
plz update 12.13 always good use thank you
This pull request is to show what you can develop using the source code of R3nzSkin. I will not be updating this pull request in order not to derail the R3nzSkin project. With a little knowledge of IDA and ReClass, you can easily update this pull request.
This pull request is to show what you can develop using the source code of R3nzSkin. I will not be updating this pull request in order not to derail the R3nzSkin project. With a little knowledge of IDA and ReClass, you can easily update this pull request.
Is it possible to code in opponent Attack Range? And positions inside Fog of War?
can someone share WorldToScreen offsets sig?
It has been completely disabled and can no longer be used. Look forward to updating
It has been completely disabled and can no longer be used. Look forward to updating
Hello, can you share the characteristics of LOL 12.18 or 12.19 from the world to the screen? thank