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Investigate 3+ core requirement

Open GeckoEidechse opened this issue 1 year ago • 4 comments

For some reason Titanfall2 (and to that end Northstar) won't run if less than 3 cores/threads are available.

This is annoying especially when trying to run the game on lower powered cloud servers that might not provide that many cores.

GeckoEidechse avatar Sep 03 '23 16:09 GeckoEidechse

Some useful resource that seems to be able to help bypassing that limit. Maybe we can replicate that into Northstar?

https://sharehub.pro/forum/main/discussion/13215-launch_titanfall_2_on_core_2_duo_titanfall_2/

GeckoEidechse avatar Sep 03 '23 16:09 GeckoEidechse

Amos tested this on Discord using an i3 he had around

specs

it apparently worked just fine meanwhile other people with the same core and thread count are running into issues.

Jan200101 avatar Oct 06 '23 16:10 Jan200101

Apparently this was deleted so I am reposting it to prevent personal brainrot:


posting here so its properly documented instead of rotting in discord

DualCore.dll + EasyHook64 masks the output of GetLogicalProcessorInformation, specifically the SYSTEM_LOGICAL_PROCESSOR_INFORMATION buffer and ProcessorMask is simply forced to a hardcoded value what we know is ProcessorMask is a bitmask that id's processors described by the structure simplifying it, the main thing we need to do is stand between the count check and report it as at least 3 cores to get aro...

Jan200101 avatar Dec 21 '23 20:12 Jan200101

I ended up losing track on where to get the DLL from So here is a reupload I has stored somewhere dualcore.dll.txt

Jan200101 avatar Jan 21 '24 09:01 Jan200101