NorthstarLauncher
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Investigate 3+ core requirement
For some reason Titanfall2 (and to that end Northstar) won't run if less than 3 cores/threads are available.
This is annoying especially when trying to run the game on lower powered cloud servers that might not provide that many cores.
Some useful resource that seems to be able to help bypassing that limit. Maybe we can replicate that into Northstar?
https://sharehub.pro/forum/main/discussion/13215-launch_titanfall_2_on_core_2_duo_titanfall_2/
Amos tested this on Discord using an i3 he had around
specs
it apparently worked just fine meanwhile other people with the same core and thread count are running into issues.
Apparently this was deleted so I am reposting it to prevent personal brainrot:
posting here so its properly documented instead of rotting in discord
DualCore.dll
+ EasyHook64
masks the output of GetLogicalProcessorInformation
, specifically the SYSTEM_LOGICAL_PROCESSOR_INFORMATION
buffer and ProcessorMask
is simply forced to a hardcoded value
what we know is ProcessorMask
is a bitmask that id's processors described by the structure
simplifying it, the main thing we need to do is stand between the count check and report it as at least 3 cores to get aro...
I ended up losing track on where to get the DLL from So here is a reupload I has stored somewhere dualcore.dll.txt