QuiNz0r
QuiNz0r
> I made a PR - https://github.com/lemmingDev/ESP32-BLE-Gamepad/pull/293 to dump the HID descriptor at the start of the sketch with a build env. Should make for a little easier debugging. When...
So I got it to work. It's not a reportsize issue. You must set hatSize to 0 and map whatever controller or physical dpad you have to normal buttons. Also...
> There are a few different ways hats can be reported to the OS, and this library has tried most of them over the years > > I forget why...
> following the advice on this thread, I was getting the same gnarly input errors in unity (like weird StackOverflow exceptions). > > I used a BleGamepadConfiguration to change my...
So again this happens because of OpenXR overriding dpad functionality for whatever reason. Fix (hacky, optimize it yourself): ``` void Update() { if (InputSystem.GetNameOfBaseLayout("DPad") == "XRController") { FixOpenXRBidningOverride(); } }...
Same for me. Any help? Esp32-c3 espressif. Testing gamepad example on windows 11: first connect fine. Remove power of esp: power on again: reconnect loop Update: tested with a different...
Oh btw because last time it was something with Windows notifications: I don't get any Windows notifications when it's connecting on my win11 machine. I get them on my win10...
Sorry I can only use arduino IDE. New finding: With the last version before the NimBLE switch, it works flawlessly. Is there a way to use the newer versions of...
> I don't use Windows much and with BLE Gamepads even less, so I don't have much info or help on the Windows side, but one could turn up the...