mcaselector
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[Feature request] Negative selection radius
Not sure if this is already possible or not, but I couldn't find something in the wiki.
At first I thought that selection radius will make the selection smaller around my filters, but actually it does increase the selection.
It would be great to enter negative values. To add a little padding around selected chunks. The reason why this would be useful is to not have bases in a completely unknown environment of the player, but keep some "known terrain" around bases and points of interest.