mcaselector
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Filter unmodified chunks
I'd like a filter that detected chunks that have been modified by players. Ideally, this would compare to either a seed-generated chunk or a different saved chunk.
This is a feature request, not a bug.
Even with the same seed ore and stuff are generated differently, since a separate RNG and seed source is used there. I believe the InhabitedTime filter mostly meets your use case.
I had the same problem so wrote this for my server: https://github.com/TheMrEngMan/SaveBlockStats
Even with the same seed ore and stuff are generated differently, since a separate RNG and seed source is used there. I believe the
InhabitedTimefilter mostly meets your use case.
It mostly does, although I had a few counterexamples when I upgraded. I had a lot of area where users made no changes, but had spent a lot of time (chatting or killing mobs, I suppose). I also had a few places where users rushed in, made a few changes, and rushed out (looting chests and building tunnels). Neither a 10 sec nor a 10 min InhabitedTime truly met my needs.
InhabitedTime = "0"?
That will work for unvisited chunks, but does not work for visited-but-unmodified chunks (for instance, where users went to a common location and just chatted for 10 min but did nothing else).