QuantumCoderQC

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Some more info: The reason for a sheared matrix in the first place is because Armory exports only local transform matrix from Blender. [export code](https://github.com/armory3d/armory/blob/98eeccd71d58dc46794290470d2c6da4587cb76d/blender/arm/exporter.py#L285). And this matrix has shear...

I have no issues answering questions, someone in the future might refer to this issue. > Then the rotation could be decomposed from the basis matrix and later be combined...

@Dzynek It seems that Android and iOS do register touch input and its location. [source here](https://github.com/armory3d/zui/blob/6d9a1ac7c175d6eeac15238de7e30bb998d59c08/Sources/zui/Zui.hx#L1672) However, a specific case when touch is involved with browser a touch location is...

Okay, did some tests and this is the outcome: The issue itself is that the inverting of the normal(when two sided is enabled) happened after the shading calculations were all...

I can confirm this issue on FireFox and Chrome. Both in the online example browser and when run from Blender by targeting browser. It however does not occur when targeting...

@zartan9 Hi, If you like to load a level/scene, then use the `Spawn Scene` [node](https://github.com/armory3d/armory/wiki/reference#spawn-scene) . This is when you have already created multiple game levels with different objects placements,...

@MoritzBrueckner Thanks for the file. The interesting thig is when the example is run in Krom, there is in fact a file called `default.kha` created under `C:\Users\USER\Saved Games\LoadSaveScene` on Windows....

@luboslenco Could you please include the workaround for this issue in the upcoming release. A lot of new users face this issue.

The issue happens only if `Batch Materials` option is enabled and as pointed out already, does not depend on weather the texture is internal or external. After some tests, the...

I am guessing this is because of the `armory.trait.internal.UniformsManager` being ignored by the compiler. Any suggestions on how this could be fixed? Although I could not reproduce this on Windows...