Speedy2D
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Rendering to textures
It would be good to add support for rendering to textures, e.g. to improve performance when scrolling through complex scenes, or to apply post-processing effects to a rendered image.
+1 for this! I'm working on implementing a mouse picking solution for my program, and being able to render to an object id texture (an approach shown in this java tutorial) would be fantastic. I assume that without render to texture, any kind of texture based object picking isn't really possible with speedy2d right now.
@QuantumBadger any progress on this one?
Not yet, but it's on my to-do list when I get some free time!