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OpenGL ES support for Android/iOS

Open QuantumBadger opened this issue 3 years ago • 0 comments

Spin-off of #7 -- we should add OpenGL ES 2.0+ support for mobile platforms. Later on, we can consider the necessary plumbing for WindowHandler/WindowHelper.

QuantumBadger avatar Dec 05 '21 17:12 QuantumBadger