Aether compatibility issue
Describe the bug
There's a logical, but visually unpleasant incompatibility with the aether mod.
To Reproduce
- Install aether mod for neoforge 1.21.1 and the better fog mod
- Add the dimension "aether:the_aether" under "mod interop" tab config settings.
- Go to creative or wait in survival mode for "/time set midnight"
Expected behavior
In the Aether dimension, unless you defeat the sun spirit and obtain the sun altar, the sky is always bright and clear, even during the night time. Better fog interprets this dimension as it would in the overworld and so produces dark cloudy clouds during the "night" and bright clouds during the "day." However, bc the sky is always clear unless manually changed with the sun altar, this logic creates an unpleasant look where there are dark clouds under clear skies.
Screenshots
During the daytime
During "nighttime" dark clouds despite the sky around it being bright
System Environment
- GPU: Nvidia RTX3070
- Mod Version: neoforge 1.21.1, better clouds v1.7.17, Aether 1.5.10
- OS: Windows
Optional
- Shader:
- Other Mods:
Additional context
Add any other context about the problem here.
I know, the multi dimension support is quite lacking. I never found the time to do it properly. As a workaround, if you're playing in the Aether dimension continuously, you can set the "Night Brightness" higher. It's in the Better Clouds settings in the Shaders tab.
I see thanks for the workaround though I'll probably just disable the mod in the aether dimension for now.