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BUG: gunkick is broken with fast firing weapons

Open zigg1zagg1 opened this issue 2 years ago • 0 comments

ezQuake version: 3.6-alpha10

The camera kick when firing weapons breaks when using rapid fire weapons like the sng or lg. The kick happens normally at first but stops after a few shots, firing the ssg specifically makes the gunkick happen again.

To Reproduce Steps to reproduce the behavior: 1 set v_gunkick to 1 2 fire sg / rl / gl and notice correct behaviour 3 fire ng / sng / lg and notice the gunkick stops after a while 4 fire ssg to make the gunkick start again

zigg1zagg1 avatar Sep 01 '22 23:09 zigg1zagg1