ezquake-source
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BUG: Shadows do not render with vid_renderer 1
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ezQuake version:
3.6-dev-alpha9-dev r7137~488ac9da
OS/device including version: OS: Linux (5.13.12-zen1-1-zen kernel) GPU: Nvidia 3080 - driver 470.63.01 Renderer: vid_renderer 1
Describe the bug
Shadows do not appear under entities when r_shadows "1"
is set when using vid_renderer "1"
. They do render as expected in the same ezQuake version when using vid_renderer "0"
To Reproduce Steps to reproduce the behavior:
- Set:
-
vid_renderer "0"
-
r_shadows "1"
- do a
/vid_restart
- Look at the RA and the RL from the dm6 RA platform
- Observe that the shadows render as expected.
- Now set:
-
vid_renderer "1"
- do a
/vid_restart
- Observe that the shadows no longer render.
Expected behavior The shadows should appear regardless of the renderer.
Screenshots
Shadows appearing as expected with vid_renderer "0"
Shadows not appearing with vid_renderer "1"
Additional context This and the corresponding Fog issue ( https://github.com/ezQuake/ezquake-source/issues/578 ) came about when attempting to configure ezQuake to look as close to the new Quake re-release as possible.