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BUG: Shadows do not render with vid_renderer 1

Open ginzberg opened this issue 3 years ago • 0 comments

Please search for existing issues and check for potential duplicates before filing yours.

ezQuake version: 3.6-dev-alpha9-dev r7137~488ac9da

OS/device including version: OS: Linux (5.13.12-zen1-1-zen kernel) GPU: Nvidia 3080 - driver 470.63.01 Renderer: vid_renderer 1

Describe the bug Shadows do not appear under entities when r_shadows "1" is set when using vid_renderer "1". They do render as expected in the same ezQuake version when using vid_renderer "0"

To Reproduce Steps to reproduce the behavior:

  1. Set:
  • vid_renderer "0"
  • r_shadows "1"
  • do a /vid_restart
  1. Look at the RA and the RL from the dm6 RA platform
  2. Observe that the shadows render as expected.
  3. Now set:
  • vid_renderer "1"
  • do a /vid_restart
  1. Observe that the shadows no longer render.

Expected behavior The shadows should appear regardless of the renderer.

Screenshots Shadows appearing as expected with vid_renderer "0" ezquake002

Shadows not appearing with vid_renderer "1" ezquake003

Additional context This and the corresponding Fog issue ( https://github.com/ezQuake/ezquake-source/issues/578 ) came about when attempting to configure ezQuake to look as close to the new Quake re-release as possible.

ginzberg avatar Aug 22 '21 12:08 ginzberg