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REQ: Include taken RL/LG stats in hud_gamesummary
Is your feature request related to a problem? Please describe. hud_gamesummary_format options are a bit inconsistent in that you can can track total powerups/armours taken during the match, but not RL or LG. Instead it provides stats on the number of RL / LG currently held by the team. This is not only inconsistent (showing current not total unlike the other variables) but a bit redundant because you can get that info from hud_teaminfo anyway.
Describe the solution you'd like Implement counters for taken RL and LG by each team in hud_gamesummary. This could be instead of the currently counters for currently held RL/LG IMO, given that information can be provided by other hud elements.
Describe alternatives you've considered Writing to my MP about it.
Additional context This was raised on Discord by another player and I agreed the current implementation seemed odd.
Hi
Just to explain the state of this - currently the 'item picked up' code is based on the old style (essentially looking at each snapshot in the mvd and guessing, and so not detecting pickups of backpacks & swallowing weapons reliably), and the reliable way (ktx pickup notifications) only fire for backpacks with RL or LG so can't be used for the other weapons.
I think at the moment this could be done for the demos with KTX markers but only if backpacks were excluded - would you be okay with that? It would give an idea of who controlled the item pickups at least.
meag