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ISSUE: Re-enable outlining of aliasmodels

Open meag opened this issue 5 years ago • 5 comments

Is your feature request related to a problem? Please describe. Everyone loves gl_outline 1 It relies on a z-offset adjustment that results in this becoming wallhack on certain cards & drivers (demonstrated by VVD) Was removed in competitive rulesets for 3.2 Was re-added for 3.2.2 for thunderdome at VVD's request

Describe the solution you'd like An implementation that doesn't result in wallhack Everyone to stop bugging me to put it back in

meag avatar Dec 12 '20 21:12 meag

[19:33]lurq:@meag pretty sure some 5-series nvidia have the same problem [19:34]lurq:my 275 and 680 doesn't have it

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^ example given by VVD, also tested with me standing behind pillar at ring and he confirmed he could see me

meag avatar Dec 12 '20 21:12 meag

Various discord snippets

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meag avatar Dec 12 '20 21:12 meag

I have a PC here with an Nvidia GTX 560 in it so I can test this for you. Just let me know which client version(s) I should use to perform the tests for you (and which config)

dirtboxqw avatar Dec 13 '20 03:12 dirtboxqw

https://github.com/ezQuake/ezquake-source/commit/9965dfedaa9305ea20b2502abf241840363cda7b

Waiting for feedback @dirtboxqw I'll look out VVD's config, should be on the old PC

meag avatar Jan 17 '21 09:01 meag

AFAIR, it was several years ago on ezQ 2.1 with GF6600 AGP + NVIDIA blob 304.

VVD avatar Jan 17 '21 09:01 VVD

This is probably fixed already. closing.

tcsabina avatar Sep 13 '23 18:09 tcsabina