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Support MUD / Multiplayer games

Open hzdbyte opened this issue 1 year ago • 0 comments

  1. Keep player ids/names as context
  2. Keep state per player (descriptions/actions/objects/command line/music files/window states?)
  3. Code execution happens within player’s context
  4. Introduce a new function to get current context
  5. Variables & code are shared between players (one world)

hzdbyte avatar Oct 24 '24 22:10 hzdbyte